Ricardo Rodrigues
Telstra Broadcast Services
Head of Business Development, Americas
Boots on the Ground Esports: Real World Experiences
Keith Rothschild
Cox Communications
Principal Engineer
IDEA Session 4 - Enabling Immersive Communications
IDEA Session 4 - Enabling Immersive Communications
Pierre Hugues Routhier
Canadian Broadcasting Corporation
Media Production Architect
UHD and HD simultaneous workflows at the CBC
UHD and HD simultaneous workflows at the CBC
Adi Rozenberg
RIST
RIST Director/CTO and Co Founder at Video-Flow Ltd.
RIST Session 2 - Enhanced Usage of the RIST Protocol to Address Network Challenges
Ian Sansavera
1UP Studios
Director of Post Production
Keynote: Visual Storytelling in the Age of Esports
Tyler Schrodt
Electronic Gaming Federation, Inc.
Founder, President
What’s It All About: The Heart and Spirit of Esports
Mark Schubin
SchubinCafe.com
Technological Consultant
Core Concepts VOD: The Evolution of Motion Imaging
Core Concepts: The Evolution of Motion Imaging
Craig Seidel
MovieLabs
Senior Vice President, Technology
Executive session: Software-Defined Workflows: Moving from Principles to Practice
Jeff Sengpiehl
Key Code Media
Chief Technologist
Remote Guest | TV Talk Show Workflows in COVID Times
Wes Simpson
LearnIPvideo.com
Founder
RIST Session 6 - RIST Frequently Asked Questions
IP Video - From Mobile Phones to the Olympics
Pranav Singh
Telecom and Media Solution SME
AVP Business Development
Identify, analyze and report networking issues in streaming services
Corey Smith
Blizzard Entertainment
Director, Live Operations
The Magic Enabler: The Esports Architecture
Claire Southey
AWS
Cloud Transformation Specialist
Architecting Live Production Solutions in the Cloud
Dale Stolitzka
Samsung Electronics Co Ltd.
Principal Engineer
A Model for Very Wide Gamut HDR Displays that Accounts for the H-K Effect
Ozzie Sutherland
Netflix
Specialist, Sound Technology
Audio Engineering Society: All About the PAWs - Pandemic Audio Workflows
Jason Thibeault
Streaming Video Alliance
Executive Director
Live VR end-to-end workflows: real-life deployments and advances in VR and network technology
Identify, analyze and report networking issues in streaming services
Next generation OTT distribution architecture supporting Multicast ABR, HTTP/3 with QUIC and TLS1.3
Open architectures are the only way to achieve secure, flexible and financially viable media platform
Michael Thuney
De Tune Company
Consultant - Producer
Boots on the Ground Esports: Real World Experiences
Ian Trow
Sky UK
Senior Manager Emerging Technology
Do Streaming and Compression Technologies Deliver on Current & Future Application Needs?
Duu-Chih Tu
3H Sound Studio
Re-recording Mixer/Sound Designer/Sound Editor
Audio Engineering Society: Seeking the Sound for Film: A Case of Mandarin-speaking Cinema
Tristan Veale
Futuresource Consulting
Market Analyst
Executive Session: Disruptive Tech and Supply Chain
Brian A. Vessa
Sony Pictures Entertainment
Executive Director, Audio Mastering
Immersive Audio Real-World Workflows
Immersive Audio Real-World Workflows
Michael Vizdos
Vizdos Enterprises, LLC
Managing Director
Introduction to the Agile Methodology for Project Management
Agile: Practical Considerations and Hands On Learning
Jonathan Wales
Warner Bros. Studios
Re-Recording Mixer
Audio Engineering Society: All About the PAWs - Pandemic Audio Workflows
Fred Walls
Broadcom
Master Engineer
Standards Session: Presenting the ETC-SMPTE Task Force on AI Standards in Media
Robert Wanat
Dolby Laboratories, Inc
Senior Color Scientist
Perceptually Dithered HDR for 8bit Interfaces
Klaus Weber
Grass Valley
Director, Product Marketing
A 2/3” 9.5 Mpixel CMOS imager with high frame rate and HDR capabilities
Bernard Weiser
Entertainment Industry Professionals Mentoring Alliance
President
Mentorship Opportunities in the Industry
Stephen Wenger
Tencent
Senior Director, IP & Standards
8K Association: Solving the 8K Distribution Challenge
Peter Wharton
TAG VS
Director, Corporate Strategy
For Section leadership: Keeping Sections Active during COVID
For Section leadership: Hosting Section Town Halls with Zoom
Paul whybrow
SMPTE -
Chair, Australia, New Zealand and Pacific Islands
Reimagining SMPTE at the Section Level
Chris Witmayer
-
Consultant
Welcome to SMPTE 2020!
Introduction to the Agile Methodology for Project Management
Agile: Practical Considerations and Hands On Learning
What’s It All About: The Heart and Spirit of Esports
Keynote: Visual Storytelling in the Age of Esports
The Magic Enabler: The Esports Architecture
Boots on the Ground Esports: Real World Experiences
Reona Yanagishita
Rohde & Schwarz
Solutions Architect, Broadcast & Media, Japan and Korea
Practical HPC Technologies for File-Based Production and Transcoding of UHD-1/2
Practical HPC Technologies for File-Based Production and Transcoding of UHD-1/2
Michael Zink
Warner Bros.
VP Emerging & Creative Technologies
Tested Perceptual Difference Between UHD-1/4K and UHD-2/8K
SMPTE Creative and Technology Advisory Council – Panel Discussion on Immersive Technology
Marc Zorn
eZorn Consulting Group
Independent Consultant
SMPTE Posters: Evolution of Security - How to Control Data in the Wild