Name
The Magic Enabler: The Esports Architecture
Date & Time
Thursday, November 12, 2020, 5:30 PM - 7:00 PM
Timezone
UTC
Session Type 2020
Technical Sessions
Chris Witmayer Robert Erickson Darcy Lorincz Cameron Reed Corey Smith
Description
So, what kind of infrastructure does it take to enable exciting team competitions to be played on a “level playing field”? Between the technology, production crew, callers, and many other pieces, it is a complex system. During this session, you will learn in detail about the architecture, individual technologies, and everything else needed to produce the magic of esports competition.
Take-Aways from this Presentation
Learning Objective: Understand the structure of the scalable technology behind eSports