Name
The Magic Enabler: The Esports Architecture
Date & Time
Thursday, November 12, 2020, 5:30 PM - 7:00 PM
Timezone
UTC
Speakers
Chris Witmayer - -
Robert Erickson - Grass Valley
Darcy Lorincz - Engine Media Inc
Cameron Reed - Ross Video
Corey Smith - Blizzard Entertainment
Robert Erickson - Grass Valley
Darcy Lorincz - Engine Media Inc
Cameron Reed - Ross Video
Corey Smith - Blizzard Entertainment
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
Description
So, what kind of infrastructure does it take to enable exciting team competitions to be played on a “level playing field”? Between the technology, production crew, callers, and many other pieces, it is a complex system. During this session, you will learn in detail about the architecture, individual technologies, and everything else needed to produce the magic of esports competition.
Take-Aways from this Presentation
Learning Objective: Understand the structure of the scalable technology behind eSports